/*
 * singleplay.h
 */
#ifndef __SINGLEPLAY_H__
#define __SINGLEPLAY_H__

#include "gui.h"

void ACALLBACK single_new();
void ACALLBACK single_retract();
void ACALLBACK single_save();
void ACALLBACK single_load();
void ACALLBACK single_ret();
void ACALLBACK single_board_click(int x, int y);

void single_game_start();

#endif
